Dec 18, 2010, 11:51 AM // 11:51
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#1
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Forge Runner
Join Date: Sep 2006
Location: Blighty
Guild: The Legion of the Blue Blade
Profession: R/Mo
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Change to Paragon Hero AI
This is a small change, but having started using Paragon heroes to blast myself through the Wintersday stuff with dual incoming I've come to realise that the way they use Aggressive Refrain is pretty crap.
Currently they renew it very regularly, I imagine it must be when the original duration runs out, regardless of whether it has been renewed by a shout. This is a massive drain on energy, particularly when you are playing with a team smaller than 8.
I propose that the AI should be changed so that the hero will only cast it if it is within 3 seconds of ending. The skill is supposed to be good because with a decent number of shouts you only need to cast it once.
Thanks.
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Dec 18, 2010, 02:23 PM // 14:23
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#2
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Desert Nomad
Join Date: Mar 2010
Guild: Anna
Profession: A/
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Noticed this also yesterday while doing paraspike with 3 heroes vs zaishens . However , i think it's just about skills themselves. They're like using shouts randomly , thus it then worked fine when I in fact had all bar under control. But yes , maybe it would be better if they used those skills smarter...
/signed
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Dec 18, 2010, 02:49 PM // 14:49
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#3
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Furnace Stoker
Join Date: Apr 2006
Guild: Amazon Basin [AB]
Profession: Mo/Me
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This is new behavior that was added with War in Kryta. They cast aggressive refrain outside of combat, but as noted renew it regardless of it already being up.
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Dec 18, 2010, 04:19 PM // 16:19
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#4
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Desert Nomad
Join Date: Jan 2010
Guild: [Pink]
Profession: P/
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This is easily solved by disableing AR and then casting it manually whenever you enter an area or mission. AoF will maintain it between battles, so you can just keep it disabled and don't have to worry about recasting it unless the hero dies.
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Dec 18, 2010, 04:55 PM // 16:55
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#5
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Lion's Arch Merchant
Join Date: May 2008
Location: Blighty, Land of bad weather and plucky Brits
Guild: R.I.P. DJ HMS [BZRK]
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An even easier solution:
Put Anthem of flame on a hero, they spam it on recharge, maintaining any refrains you like in and out of combat.
Found this out a while ago, suggested on here someone should change wiki, but nothing so far.
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Dec 18, 2010, 06:10 PM // 18:10
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#6
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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If they have some low-cost shout or chant that recharges faster, like the Anthems of Flame and Weariness, they should use that instead to recharge the refrain.
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Dec 18, 2010, 06:45 PM // 18:45
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#7
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Desert Nomad
Join Date: Jan 2010
Guild: [Pink]
Profession: P/
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Quote:
Originally Posted by chullster
An even easier solution:
Put Anthem of flame on a hero, they spam it on recharge, maintaining any refrains you like in and out of combat.
Found this out a while ago, suggested on here someone should change wiki, but nothing so far.
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Heroes will use AoF to maintain AR but if AR isn't disabled, they will still recast it occasionally, gobbling up 25 energy in the process. Of course having AoF on a hero is kinda necessary with AR but it is also necessary to manually use it at the start of an area too so that you dont have to worry about your hero recasting it.
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Dec 22, 2010, 04:01 PM // 16:01
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#8
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Lion's Arch Merchant
Join Date: Dec 2006
Location: New Zealand FTW
Guild: Ex Talionis [Law]
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So you want a part of code re-written, when all you have to do is manually micro AR?
What person takes a para and doesn't take AoF?
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Dec 22, 2010, 09:10 PM // 21:10
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#9
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Wilds Pathfinder
Join Date: Oct 2006
Location: WTFPRIVACYDUDE
Guild: Endangered Feces [DoDo]
Profession: W/Mo
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Quote:
Originally Posted by FoxBat
This is new behavior that was added with War in Kryta. They cast aggressive refrain outside of combat, but as noted renew it regardless of it already being up.
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Explains why I never noticed.
Quote:
Originally Posted by Lanier
This is easily solved by disableing AR and then casting it manually whenever you enter an area or mission. AoF will maintain it between battles, so you can just keep it disabled and don't have to worry about recasting it unless the hero dies.
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This is a good temporary solution. Still, I think the AI should be fixed.
Quote:
Originally Posted by Infectious
What person takes a para and doesn't take AoF?
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Smart people.
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